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Showing posts with label neurology. Show all posts
Showing posts with label neurology. Show all posts

Sunday, March 19, 2023

EEG study group

 

Hey everyone!

If anyone is interested in creating a unique experiment that involves group meditation, EEG recordings, and music synchronization.

Here's the idea: we would all join a video call together and start meditating. While meditating, we would wear our EEG devices to record our brainwaves. At the same time, we would synchronize our audio feeds with some carefully selected music. Then, after the session, we could compare the data from our brainwave recordings and see how they correlate with each other and with the music we listened to.

I think this would be a really cool way to explore the power of meditation and music in a group setting. Plus, it could produce some fascinating results that could further our understanding of the human mind and its potential.

If you're interested in joining this experiment or have any thoughts on how we could make it even more interesting, please let me know by contacting me at my email techno.shamanto@gmail.com

 I'm excited to hear your thoughts and ideas!

may the goddess smile upon you

 technoshaman001

Saturday, November 12, 2022

Saturday, October 31, 2020

Samhain 2020 Meditation EEG Data


I recorded my brain waves with the Muse for a Samhain 2020 meditation I did from 11:30pm to 12am - techn0shaman



my heart rate during Samhain 2020 - techn0shaman



 

Sunday, October 18, 2020

Session 4: The Mind Palace - gunpigew

 

One of the first VR rooms technoshaman ever created circa. 2015

“Only psychos and shamans create their own reality”   - Terence McKenna  


Fall, 2015.

“Hey..” a sheepish voice announced itself on the Ventrilo server. “I think this stuff is so cool. I want to learn how to make it.”

“It’s just HTML. Here’s a link to get started,” said the gruff words of a world builder, pasting a link to the W3schools website. Not exactly a welcoming statement--his models might have been crashing his system at the time, unsettling his mood. But he wasn’t wrong. It was indeed simple to make stuff.  

As the conversation grew, it was apparent that this newcomer had never made a simple website. A simple mastery of HTML was a basic skill that the cadre of JanusVR world builders took for granted. I had picked it up in college. My first student website was a blue sky background with annoying animated gif files, the required “under construction” banner and a wav file of the hamster dance playing on a loop--artistically contemporary for its time.

Over the next few months I would jump onto the Ventrilo server and hear a conversation in progress over the basics of HTML and polygon counts. My attention would divert to the latest webspace I was working on. I was glad someone was helping, but I had work to do, and web development wasn’t exactly my day job—I was in no position to tutor. The conversations were placed in the back of my mind like a distant office chat. Then there was a series of links pasted in the chat.  That was followed by urging from this person to check out what they’ve done.

Workspaces in JanusVR. A place to develop your works in progress before uploading.

Workspaces in JanusVR. A place to develop your works in progress before uploading.

I exited out of my VR workspace where I was going back and forth from Virtual Desktop editing locally before uploading my work. I made my way to the main portal and then to the lobby where a few other users were gathered. I clicked on the portal that had been created next to the fountain in the center of the room. When you would do this in JanusVR it would send a request to the server where the website was hosted to fetch the necessary data to build the space. Then it took some time to load the majority of it into memory, at least enough for you to enter and explore. The loading bar took a long time on this one, but I waited patiently. Eventually, a foyer came into view. In the center of it was a face that cycled through various colors almost like a neon sign. The walls were covered in bright animated gifs that looped eternally. The themes seemed to cover a gamut from natural awe, to spiritualism, to encouragement of taking psychedelics. Next to these were the author’s face in various decoration. To me it was alien. The gender was ambiguous. Remember, I’m a veteran, and my customers are typically church-going simulator operators and highly dependable, albeit, predictable and sober engineers.  My social circle wasn’t much different. I had stepped into a realm of the strange.  Like a drag dinner show I was surprised with for a birthday gag while on leave in San Francisco years back, I took this new experience just as light heartedly. I rounded the corner and saw a 3D model of a face scanned by pphotogrammetry rotating on a pedestal. The eyes were completely black with special contact lenses. The face was adorned with makeup and tattoos. This was most definitely someone I would never encounter in my sleepy seaside village in Florida.

Source: www.goodreads.com

Source: www.goodreads.com

I looked at every corner of this space. I even hit the hover button and floated around a bit to take in every meticulous detail that was added to this place. This was one of the reasons this room took so long to download and populate in VR. The other was that this novice had yet to learn the art of optimization to reduce bandwidth. As I ventured deeper into the snaking space, I saw other portals that were branching off into other webspaces. I held off investigating them until I reached the end of this space. Around a blind corner I saw a wall with a parental warning. Cleverly, the builder put a false wall there. The collision logic was turned off--you could pass right through it like a hologram. Oh. I’m intrigued. That’s a use of virtual space I hadn’t considered! Being at the end of the space, I went back to the beginning to investigate the portals. A few were dead links. They defaulted to the virtual equivalent of an “Error 404” Others were much larger in size than the central hub I had first entered. One was a large forest at night, with a campfire hidden among the trees. Around the campfire was a flying saucer and colorful pieces of art cycling through their animated gif textures. I worked my way through these webspaces, returning to the hub to open the next portal. I made it near the end of the hallway where there was a portal to what looked like a bar. I entered and found myself on a street in Toronto. The surroundings were a 360 photosphere. The building that was of interest was lined up with the photo. A staircase led down to a dance club that was industrial in theme. It was a faithful, but simple reproduction. Instead of a wall of liquor bottles behind a bar, a stock photo of a repeating pattern of bottles did the trick. The main impression that the size and orientation were mostly correct. As I walked through the empty venue, I saw pictures floating about showing people in full goth regalia. I imagined these were friends of the author. From the smiles, it seemed like they had some fun nights.

Descending the steps to Techn0’s favorite and no longer existing bar.

Descending the steps to Techn0’s favorite and no longer existing bar.

Upon returning to the main hub, I saw the author’s avatar. We greeted each other via the built in voice method in the world. Then we decided to switch to Ventrilo. While the in-world speech engine worked fine, it faded over distance as speech naturally would the further you stepped away. Not many people had the patience to traverse webspaces at human speeds.  Often you would only hear half a sentence before they would zoom out of sight. Ventrilo, which would later be replaced by Mumble, and eventually Discord, operated more like a satellite radio, allowing you to talk to anyone as long as they were in the same channel. It also had another purpose. If you have been reading this blog since the first post, I used a second computer for communication. JanusVR was prone to crashes, especially if you were like many users are using the bleeding edge build. You never knew what would kick it off. Adventuring into a new webspace was novel data for the engine to crunch on. Crashes were often expected.

 

This was the first trans person I had ever met. I confessed it was new territory for me, and that my brain might not have the plasticity to keep up with the pronouns. He said to use whatever I like, just to keep being nice about it. And so in this post, I’m going to do the same. I’m not stopping at transsexual. This person was transhumanist.  There were some concepts I felt were truly alien to me, but I was going to find that the use of immersive technology could convey information in a more direct way.

He went by the handle “techn0shaman”. The moniker fit the webspaces that he built. They were all mixtures of spirituality and technology; some of that technology being biological in nature. 

I showed him my webspaces that I had been building. They were mostly demonstrations of my JavaScript prowess--interactive places that showcased hand tracking. Others were exhibits for the services my work provided. Compared to the techn0shaman, my creations were steeped in utility and lacked the creativity and reflection he brought to bear.

Techn0 brought me to a very interesting webspace that forced you to contemplate. You entered on a shore where you had to cross a narrow bridge to an island. Haunting sounds of birds and monkeys made you feel you were in a deep jungle. On the island were images that were inspired by Hinduism and Buddhism. These icons led you up a ramp to a black pyramid. Inside the dome was a “ghost recording” of Techn0 pacing around the pyramid. Along the walls were more images, and among them was Techn0’s real name and his birthdate. He explained that this was a digital fragment of himself that will continue to live on in the metaverse as long as the data is hosted. I believe he used IPFS, a distributed method of cloud storage, to host the ghost recording, so it possibly could. Techn0 thought a lot about how he could be more than what limited him in his mortal coil. He entertained thoughts of the singularity, and augmenting his body with technology as it became available. This metaverse was just a first step.

Me admiring that instead of modeling a fish tank, Techn0 put four animated gifs on planes together.

Me admiring that instead of modeling a fish tank, Techn0 put four animated gifs on planes together.

Techn0shaman became one of the most prolific worldbuilders. I learned that he liked to hide content, usually in places that were tricks of the eye--a gap in a rock face camouflaged with repeating textures, for example. I eventually went behind the false wall hiding mature content--I admired his daring to share unabashedly. I also found a vent that wasn’t readily visible. If you flew up to the top of it you could find more portals to webspaces.  He had recreated his childhood home to scale. Photographs were placed exactly where they were taken, filling in the details. Smiling family faces looked back at me as I stood in a simple space. There was a dissonance growing in my mind. I wasn’t learning all the details about Techn0shaman as one would in memoir or biography. I was getting the feeling of his life, the sentiment. I started to know this person, at least what he was showing the world, very well. But it wasn’t a knowing of life events and history. It was attitude, fears, and hopes. This became evident to me as I stood on the balcony of his “someday” luxury hi-rise apartment in downtown Toronto.

This is the story of how VR brought together a transsexual woman from Toronto and a former special operations veteran from Florida to friendship. If Virtual Reality can achieve something like that, imagine what other chasms it could breach if used properly.   

I’m glad we followed his advice. I found an other.

written by gunpigew about techn0shaman - Jayelynn

Thursday, June 21, 2018

Empathic Understandings with EVR

 

techn0shaman 2018

Thank you all for the very warm welcome, thank you Keram and faculty of VRTO for inviting us to speak here with you, im techn0shaman and this is my esteemed colleague and friend Celestina Aurora Madry ,I am really excited to be here today to talk with all of you about some of the things that inspire me and I am passionate about, what impells me to speak to a room full of people like this is a psychedelic experience I had 4 years ago with psilocybin. Electronic virtual reality, language, and psychedelics are all very closely related so im just going to jump in and start talking about some points of interest :]


  • Distinction between EVR AND VR

Virtual Reality as a concept similar to how Elliot Edge described, is something that manifested around 10,000 or so years ago when we as a species first left nature. That boundary created a cascade effect into what we now call history and we have been missing that link to gaia ever since. 


EVR is on the brink of transforming our entire civilization and is at the forefront of our global cultural toolkit, we will and are using this technology to transform every industry, culture, and the values we share as a global organism. I’m interested in EVR because of its potential to solve many problems we face.


  • How EVR creates a portal into infinity/imagination

The ability to build anything from our imagination has some amazing implications what we will come back to later in our talk. - the main point I would like to make is that the physical restraints of VR are much harsher than EVR, EVR allows scalability and construct on a scale not even advanced nano engineers and space mining civilization is able to provide. Cyberspace is built with photons of light and is able to transform instantly, we do not have that kind of tool making technology in this dimension yet.


  • How we can use EVR to evolve our language

Language is very similar to bandwidth because it is information. 

The higher the bandwidth the more information you can move from one place to another/

EVR has a much higher bandwidth than linguistic or written language because of the extra spatial dimension involved - if we can utilize this it will unlock a potential transformation of society through an empathic understanding of each other, this is similar to how plants work. Through a network of understanding they communicate to each other and other species through metabolic activity and exo pheromones.


Limitless constraints on how we can 3D visualize our language of communication as a multifaceted hyperdimensional linguistic construct with a topology that is ever changing, and filled with pure understanding and meaning. By combining acoustical sound waves to 3 or 4 dimensional visual stimuli we will be able to see what each other means, literally. Perhaps we can look at the Ayahuasca experiences, some shamans in the amazon rainforest describe. Their hallucinations from the plants as a 3D, textured experience.



Can you use an example

  • What EVR and psychedelics have in common in terms of their effect on language?

 is that both things allow one to become much closer to the actual essence of what one is trying to portray- our internal narratives in our mind that can never, ever be fully distilled into words, and that we can never fully explain to others, or to ourselves even. No matter how well I describe something, if I explain my thoughts in detail to you, it will not accurately be understood as all have unique internal narratives within our minds. 


However, if I could show something to you directly, we overcome this distance that can come with words and gestures.

 Acoustical linguistic structure is effective at allowing us to overcome the physical limitations that come with needing to show something to you directly. 

For example, I can’t show directly in this auditorium how a 553 meter tall structure looks like. Me using the phrase “the CN Tower is 553 meters tall” to refer to a height that is too vast for me to show you directly in this auditorium overcomes the physical space - the linguistic tile is inferior to the true meaning of the intended understood structure. A more informationally dense authentic way to communicate the concept of how tall 553 meters is to you, would be to model the CN Tower in EVR, and have you look at it.

 

                                                                                        


  • How we can use EVR to simulate psychedelic experiences and what are the implications


 We live in wonderful times. Thanks to organizations like maps,[use a second example] there has been an unprecedented renaissance of psychedelic research that has not been seeing since the 1950s and 1960s. There has been lots of inspiring research about how psychedelic substances can be used to treat various psychological maladies such as depression, anxiety, and PTSD[talk about the benefits of non clinical use too ie. the miraculous transcendental shift in a persons personality who is healthy]. This research has allowed us to demonstrates how the emotional content of psychedelic experiences can have therapeutic value. However, there hasn't really been very much inquiry into the nuts and bolts of the psychedelic experience. 


The media tends to portray the subject of contents of psychedelic experiences as being highly delirious – for example, dragons guarding the fridge, talking pink elephants, etc. There seems to be a prevailing stigma about Taking the contents of psychedelic experience as something that can be rationally analyzed.[in contrast talk about the glorification of alcohol]


What really struck[use another word here] me during my psychedelic experiences is that the experience seems like something that is both highly mediated by my imagination, but is also driven by complicated mathematical clockwork. It just seems so precise,[be more sure of yourself here, we dont have all the answers but say that ‘it is precise vs it just seems so precise’] that I couldn't help but wonder whether to people on acid who are looking at the exact same thing will end up seeing exactly the same shapes because they're bringing is applying the same mathematical process to their visual field.




EVR could be a broadly utilized tool in psychedelic science. 

EVR allows one to control many of the perceptual variables within the moment of experience. It would be difficult, if not impossible to determine whether two people sitting in the living room on acid are seeing the same version of the living room do to slight differences and location, lighting , etc.

however, if you put these people into a [EVR] experience, you can guarantee that they are receiving exactly the same visual input. 


However, even if we can standardize the perceptual inputs, we still hit a bit of a roadblock when it comes to measuring the perceptual outputs – or, the subjective contents of the psychedelic experience. Unfortunately, we can't hit record on our brain[just yet], and spoken word language is [very low bandwidth] only equipped to describe a very Basic mathematical and geometric concepts, such as square, triangle, Circle, etc. 

Most people are at a loss for words when they are confronted with the incredibly complex geometry that his presence within the psychedelic experience. Phrases such as kaleidoscopic[user two examples] might be able to give us a general depiction of the big picture of what the perceptual outputs looks like, but the bandwidth is too low to be able to describe all the detail mathematical properties of the perceptual outputs. It's kind of like those fuzzy images of Pluto that we saw in our science textbooks at school- we know that Pluto is round, and we know it's diameter and circumference, but the details of what the surface looks like are fuzzy.[talk about how advanced machines were capable of getting us more clear images with scientific research and teams of people working together to solve the issue of clarity, the psychedelic renaissance will have too include the same scientific rhetoric to study these things]


This is why EVR is a promising medium for psychedelic replication and art. It eliminates the need to describe to people what one has seen beneath their eyelids using a low bandwidth spoken word medium of communication, and allows one to directly design and show the full complexity and detail that it needs to depict it in an accurate manner. 


Why do I think the contents of psychedelic experiences are important? Because I think that it is entirely possible that the geometry that we see beneath our eyelids during psychedelic experiences may very well contain insights into the semantic networks of the human biocomputer. The road to completely ironing out the details for a scientifically sound methodology to figure this out is still ahead of us, but I do anticipate that EVR will play a key role in allowing us to do so.  



  • Some of the research we are conducting on ourselves with EVR and Psychedelics

techn0shaman

Building Mind Palaces in the Multiverse - decentralized web with JanusVR

 

Mind Palace - a sequence of sensory input memories that can be experienced in EVR

How this affects subjective memories?



Tying loose ends - Future events - Oh, and before we go - Charity


A charity we would like to publicize with this amazing opportunity here at VRTO is Botanical Dimensions - a non profit organization that has created a safe haven for plants with a history of shamanic and psychedelic usage. We thinks it’s very important to have a space for the preservation of these important plants, our friends who have been here long before us and will exist long after us <3



Empathic Understandings with Psychedelics & EVR


Tina & techn0shaman discuss the limitations of our current cultural linguistic models of communication as well as the potential solutions that may result in the transformation of civilization; psychedelics, bandwidth, future language, and refreshing optimistic narrative for the human story from Gaia to cyberspace.


TINA BIO 

As a child, Tina Madry dreamed of being the first person on Mars. Upon adulthood, she discovered that her true calling is to explore inner space rather than outer space, inspiring her to become a psychonaut and psychedelic scientist.

 

techn0shaman BIO 

techn0shaman has been living in Toronto for 10 years. In 2014 they became extremely interested in EVR and eventually learned to develop after an encounter with Psilocybin Mushrooms. This inspired them to speak publicly about language and electronic virtual reality, building 3D websites in partnership with JanusVR they have created an extensive mind palace network spanning over 90 portals and growing. 



Title of Talk #2 - 

EXPANDING ON -Empathic Understandings with Psychedelics & EVR

MEET AND GREET

Celestina and techn0shaman will expand on their earlier talk, going more in depth with the content and will have a Q & A session. This is a workshop-discussion and will not be a formal presentation. Come join the circle and enjoy some intellectual mind expanding conversations with some cool cats who ride the fringes of culture and experience the weird!

Sunday, April 22, 2018

techn0shamans Mind Palace lobby 2018

 

techn0shamans Mind Palace lobby 2018

Tuesday, August 16, 2016

The future of Electronic Virtual Realities

 

Virtual Reality now & beyond 2030

The future of Electronic Virtual Realities

An afternoon with techn0shaman & VRexperts


techn0shaman at Toronto VR Games circa 2017 in Kensington Market


2000-2020

It’s the year 2016 and Electronic virtual universe’s have been around for around a decade now.  When we entered into the 3rd millennium[yr2000], a “big bang” of the internet took place, that propelled us forward into a future of connected devices, available to the general population,  and not limited to the monetary elite. This created a global holographic cybernetic mind known as the internet. 

     Since then, people from many different communities and all parts of the Earth have created 3D physical spaces on the web for everyone to access. Today’s head mounted display devices, [like the Oculus Rift & HTC Vive] offer a highly immersive way to experience, these places, if you have a powerful enough GPU [graphics processing unit]. 

These head mounted displays can trick your biological senses into thinking you are in a realm created by the imagination, with little to no input/output of raw material from the earth.  Everything is written in code and then displayed to your eyes as informationally coded electrons on the screen, a universe built from light. Room scale tracking and a real metaverse coming into vision within the next few years (JanusVR is the closest representation i’ve come across so far)


 I ask myself...


What does this all mean?

As technology accelerates to be better at manipulating our senses and making the experience we have in these electronic virtual worlds impossible to distinguish from non virtual space, we as a collective species will discover a secret about ourselves that we can not now see, Virtual Reality will allow us to share our dreams as vision instead of as words. It will allow us to objectify language and it will create a kind of telepathy. Dissolving boundaries between each other. It is and will be the ultimate empathy machine, creating a better world.




2021-2030

This will be the decade in which the transition from external sources of Human Machine interfacing goes inside the body, the miniaturization of computer chips, optics, ect. Will allow these virtual worlds to exist simultaneously with the human experience on the inside, along with the natural world we live in that surrounds us in everyday life.  A Second layer of reality will be augmented into existence, mediated by artificial intelligence and our own imagination, you will be able to live inside your dreams, nano scale machines that travel through your bloodstream and into your nervous system which will allow feeling and experience in EVR. It is something we can only barely cognize but it will be natural. We will have multiple parallel processing units going on inside of us, potentially interfaced with a neural lace directly into the human neo cortex. A telepathy of visual language, similar to how rainforest Shamans describe their visions on a psychedelic drink called Ayahuasca from plants in the Amazon. The future is a forward escape into the past, as we approach singularity, we will find that the doorways that open before us are what will ultimately bring us all together no matter how alien, strange, and different the universe may be.

Space colonists that will be sent to Mars, and the Moon in this coming decade will be able to live in complex simulations of what life was like on Earth, never truly getting homesick, Space tourists and people that upgrade themselves with machines and the aspiration of longevity and/or human augmentation, will find it considerably easier to survive in Space with the extra dimensional layer of EVR.

2031 to infinity

Humans, Transhuman chimeras[people who have transcended biological humanism], Sentient Machine Beings,  and Post Humans will be able to appear however they/we wish too, in cyber/neurospace and in naturospace. We will be able to communicate in a language that is 3-Dimensional, visual, and auditory simultaneously with our 2D languages we exhibit today. Advanced & Complex simulations and integrations of large and small scale patterns will be understood in a matrix of information that will have evolved from the internet over the period of its existence, our brains will be computing this information at a rate close to the speed of light partly in the cloud with nanomachines directly wired with the synapses and genesis of thought and partly in our hybrid DNA/molecular bio computing brains.

To extrapolate much farther than this is incredibly difficult as we are still limited to a human understanding of what all the implications of the new world will be like. I will end with this quote from: Terence McKenna

the fact is, what blinds us to the presence of alien intelligence is linguistic and cultural bias operating on ourselves. The world which we perceive is a tiny fraction of the world which we can perceive, which is a tiny fraction of the perceivable world, you see. We operate on a very narrow slice based on cultural conventions. So the important thing, if synergizing progress is the notion to be maximized (and I think it's the notion to be maximized), is to try and locate the blind spot in the culture — the place where the culture isn't looking, because it dare not — because if it were to look there, its previous values would dissolve, you see. For Western Civilization that place is the psychedelic experience as it emerges out of nature.”